Matchmaking Rating , or MMR is a value that determines the skill level of each player. This value is used in matchmaking. Winning increases a player's MMR, while losing decreases it. Ranked Matchmaking allows players to earn seasonal ranking medals based on their MMR. Players with the highest ratings are listed on the world Leaderboards. In December of , Valve gave the following MMR distribution for solo unranked matchmaking across the entire player base.
Hearthstone Battlegrounds New Rating System Explained by Blizzard
Hearthstone Battlegrounds New Rating System Explained by Blizzard | Den of Geek
In our latest update we deployed a new matchmaking system. But since that update went live, we've had a number of questions from players about how it works. To clear up any misunderstandings on the subject, we're going to take a closer look at how it works. The first important thing to know is that the new system is flexible, and we can feed multiple parameters which will compute a single value that will be used to group players.
Matchmaking is the existing automated process in League of Legends that matches a player to and against other players in games. The system estimates how good a player is based on whom the player beats and to whom the player loses. It knows pre-made teams are an advantage, so it gives pre-made teams tougher opponents than if each player had queued alone or other premades of a similar total skill level Riot Games Inc.
Rated battlegrounds consist of pre-made battleground teams in a 10v10 bracket. As the highest-level form of battleground play in the game, rated battlegrounds typically see fierce competition between highly organized teams, with personal and team ranking at stake. Rated battlegrounds feature tighter restrictions on items and abilities, as with Arena play. All included battlegrounds are also scaled to 10v10, changing the pace of some battles. Rated battlegrounds offer substantial rewards in the form of [ Conquest Points ] , and are a decent option for earning new gear.